V22 vs V23 Comparison

Grid approach vs Environment Anchor approach

Approach Comparison

Aspect V22 (Grid) V23 (Env Anchor)
Panel Generation Multiple panels in grid, then split Single panel at a time
Scene Consistency Character anchors only Environment + Character anchors
Anchor Size 768px 768px
Split Issues Yes (orientation detection needed) No splitting needed

V23 Environment Anchors

Scene 1 Env
Scene 1: Heaven Clouds
Scene 2 Env
Scene 2: Wedding Venue
Scene 21 Env
Scene 21: Pancreas Dept
Scene 37 Env
Scene 37: Hospital Room

Scene 21d: Ryder Command V23 FIX

V22 had duplicate Yin issue - V23 shows single character
V22 (Grid)
V23 (Env Anchor)

Scene 37a: Family Portrait V23 FIX

V22 had 2D art style issue - V23 shows proper 3D CGI
V22 (Grid)
V23 (Env Anchor)
V22 (Grid)
V23 (Env Anchor)

Scene 1: Angels in Heaven

V22 (Grid)
V23 (Env Anchor)

Scene 2: Wedding

V22 (Grid)
V23 (Env Anchor)